✦ Hey, Again!
Julian Emmenegger
I'm a UX Designer and BSc Immersive Technologies student based in Zug, Switzerland. With a background in digital media and design, I focus on app & web development, user-focused design, XR development, and game development.
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Work Experience
Year
Work
2022 - Present
Co-Owner & UX Designer • Codelance GmbH
Zug, Switzerland
Co-leading a digital agency focused on websites and apps. I handle UX and UI from discovery to delivery, including information architecture, user flows, wireframes, high fidelity design, and client reviews. I implement projects directly in Figma, Framer, and WordPress/Elementor, including testing and quality checks before launch, CMS handover, and ongoing support.
2021 - Present
Visual Advisor / Video Producer • Team Visual Media GmbH
Sursee, Switzerland
Supporting concept, planning, and execution of commercial and social content productions. My work includes visual direction, shot planning, on set production support, and post production workflows for campaign clips, event videos, and branded content.
2019 - 2023
Mediamatiker (Apprenticeship) • DDC Schweiz AG
Zurich, Switzerland
Completed a four year apprenticeship in digital media and communication. I worked on media production, documentation workflows, and practical improvements of existing software solutions. A core part of my role was structured data maintenance, managing large component lists, updating records, and maintaining connection data for infrastructure systems so information stayed consistent and accurate. I also supported day to day project tasks across content, marketing, and client deliverables.
Co-Owner & UX Designer
Codelance GmbH
Zug, Switzerland
Co-leading a digital agency focused on websites and apps. I handle UX and UI from discovery to delivery, including information architecture, user flows, wireframes, high fidelity design, and client reviews. I implement projects directly in Figma, Framer, and WordPress/Elementor, including testing and quality checks before launch, CMS handover, and ongoing support.
Visual Advisor / Video Producer
Team Visual Media GmbH
Sursee, Switzerland
Supporting concept, planning, and execution of commercial and social content productions. My work includes visual direction, shot planning, on set production support, and post production workflows for campaign clips, event videos, and branded content.
Mediamatiker (Apprenticeship)
DDC Schweiz AG
Zurich, Switzerland
Completed a four year apprenticeship in digital media and communication. I worked on media production, documentation workflows, and practical improvements of existing software solutions. A core part of my role was structured data maintenance, managing large component lists, updating records, and maintaining connection data for infrastructure systems so information stayed consistent and accurate. I also supported day to day project tasks across content, marketing, and client deliverables.
Education
Year
Education
2024 - 2028 (expected)
BSc Immersive Technologies • HSLU Informatik
Rotkreuz, Switzerland
Bachelor at HSLU Informatik focused on designing and building immersive experiences. The programme covers AR/VR, Serious and Applied Games, Human Computer Interaction, 3D modelling, and programming with C++ and C# in Unity and Unreal. It also includes UX, psychology, and agile project management. Classes are in English, and many modules are run as industry-linked projects with access to the Immersive Realities Center on campus.
Demo Support · Immersive Realities Center
On site support for visiting groups during XR and VR demo sessions and try outs.
Course Ambassador
Representing the programme and answering inquiries from prospective students.
2023 - 2024
Swiss Federal Vocational Baccalaureate • GIBZ
Zug, Switzerland
Berufsmaturitaet (BM2), Technical Track (Technik, Architektur, Life Sciences). Strong focus on mathematics, science, and technical foundations as preparation for higher education in informatics.
2019 - 2023
Mediamatiker EFZ • ICT-Berufsbildung Schweiz
Lucerne, Switzerland
Federal VET diploma in digital media and communication, completed through a four year apprenticeship. Training covered multimedia production, design, communication and marketing, documentation, and informatics fundamentals, including practical work with web technologies and databases.
BSc Immersive Technologies
HSLU Informatik
Rotkreuz, Switzerland
Bachelor at HSLU Informatik focused on designing and building immersive experiences. The programme covers AR/VR, Serious and Applied Games, Human Computer Interaction, 3D modelling, and programming with C++ and C# in Unity and Unreal. It also includes UX, psychology, and agile project management. Classes are in English, and many modules are run as industry-linked projects with access to the Immersive Realities Center on campus.
Demo Support · Immersive Realities Center
On site support for visiting groups during XR and VR demo sessions and try outs.
Course Ambassador
Representing the programme and answering inquiries from prospective students.
Swiss Federal Vocational Baccalaureate
GIBZ
Zug, Switzerland
Berufsmaturitaet (BM2), Technical Track (Technik, Architektur, Life Sciences). Strong focus on mathematics, science, and technical foundations as preparation for higher education in informatics.
Mediamatiker EFZ
ICT-Berufsbildung Schweiz
Lucerne, Switzerland
Federal VET diploma in digital media and communication, completed through a four year apprenticeship. Training covered multimedia production, design, communication and marketing, documentation, and informatics fundamentals, including practical work with web technologies and databases.